Define RCPPSW_FSM_DECLARE_STATE_MAP
Defined in File base_fsm.hpp
Define Documentation
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RCPPSW_FSM_DECLARE_STATE_MAP(type, name, n_entries)
Declare a state map for an FSM. Note that even for simple_fsm state machines with identical state maps across all class instances, you CANNOT use
static
state maps, because state maps contain states, and states use MEMBER function pointers, which are necessarily tied to the enclosing object. Usingstatic
state maps leads to all instances of a class sharing the member function pointers of the first instance of the class constructed, and if that object is ever destructed, segfaults will (probably) ensue.type
must be either “state_map” or “state_map_ex”, corresponding to which type of states the state machine is comprised of.name
can be anything.