Struct ramp_block_embodiment
Defined in File ramp_block_embodiment.hpp
Inheritance Relationships
Base Type
public cosm::repr::base_embodiment
(Struct base_embodiment)
Struct Documentation
-
struct ramp_block_embodiment : public cosm::repr::base_embodiment
Handle for the implementation on how to take a crepr::ramp_block3D and make it physically embodied in the 3D world in ARGoS.
Right now, this is done by using very thin ARGoS boxes for the slope (top), the back, and the botton of the block. Since the sides are triangles, that is not directly supported by ARGoS, and I don’t want to implement it
Have to use raw pointers and new in order to be able to hand ownership of the block to ARGoS.